10.4.09

small stakes


Check this guy out - minimalist poster art...thanks Jett for the link. Simple, sweet, conceptual - music! Done. Get working again...

FODA STUDIO

If you haven't seen FODASTUDIO's website in a little while, now would be a good time to view their new work. Jett started the firm while most of us were still infants of architecture in good old Lubbock. It's not surprising that us kids from TTU have some type of idea what direction we'd like to go. ie: Jett paved the way graduating from our alma mater. The studio has expanded their talents of branding, type, rendering, marketing, packaging & creating - its lighter, softer, fluid, juicy, and gritty (due to the mix of designers) - relaxing the sleeker and refined earlier tectonics Foda forcefully threw down. Props to the studio for bustling all around the Austin scene as well as NY and bringing some crafty work to the table - we expect more...

8.4.09

Suburban Subjects

I found this post over at BLDGBLOG and though it was applicable to this continuing theme of suburbia and perception of place. If you haven't visited this blog yet do yourself a favor and read Geoff Manaugh's, ex-senior editor of DWELL, insightful posts on architecture and urbanism.
post link

7.4.09

Game Over/Continue? Exhibit


This is an event that almost fell under my radar but luckily I recovered it. Two big names in the art and indie game design communities have teamed up to put together one of the sweetest art shows I have read about. The boys at Giantrobot and Attract Mode threw the Game Over/Continue exhibit to celebrate their new union and new project artxgame. Though this is not the first art exhibit by Giantrobot, it is the first one featuring games developed specifically for exhibition.

Four super-talented illustrators were teamed with some of the biggest names in indie game development. The results were four interesting and beautiful titles developed by the experimental and collaborative duos. Check out the Offworld post for more information on the games and exhibition. As a long time gamer I have never been more excited in the scene. I have been disillusioned in the past with all the money being focused on new and profitable projects like Resident Guitar 12: Ultimate Fighter; Episode 7. Events like this allow for more opportunities for interested designers to make a stupid concept a realization.

Link List: tuts+



Hopefully you all have noticed these links over in the link bar to the left. I stumbled upon these resources when they were in their infancy and this network has quickly grown into the greatest boon for visual designers. The tuts network contains hundreds of tutorials, freebies, articles and other goodies, divided between photoshop, illustrator, web design, audio design, after effects, and flash. Take a couple of minutes to stroll through these sites and check out the tutorials. In just a couple of months I learned good web design and killer photoshop skills just from a few of these guides.

5.4.09

where the wild things are

UH WTF? Its release on film is imminent! cool. Spike Jones as the director is about to attempt to capture on film what I remember to be one of the most poetic, picturesque, and imagination provoking illustrated children's book ever.
book trailer